A downloadable game

Game design concept for Mobile Game Dev class using the devices accelerometer for tilting the player side to side to collect or avoid objects. Made in unity. The pickups and the obstacles are dropped randomly at the start of every game so there is no pattern to it.  Current issues are that when the player runs out of health and dies, the sound clip for death does not play. And the reset button only works if the player makes it to the finish. 

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Fantastic!